Latency-Aware Highly-Reliable mmWave Systems via Multi-Point Connectivity
The sensitivity of the millimeter-wave (mmWave) radio channel to blockages is a fundamental challenge in achieving low-latency and highly-reliable connectivity. In this […]
Pixel Difference Networks for Efficient Edge Detection
Recently, deep Convolutional Neural Networks (CNNs) can achieve human-level performance in edge detection with the rich and abstract edge representation capacities. However, […]
Calibrated and Partially Calibrated Semi-Generalized Homographies
In this paper, we propose the first minimal solutions for estimating the semi-generalized homography given a perspective and a generalized camera. The […]
Boosting Monocular Depth Estimation with Lightweight 3D Point Fusion
In this paper, we propose enhancing monocular depth estimation by adding 3D points as depth guidance. Unlike existing depth completion methods, our […]
Impact of Self-Energy Recycling and Cooperative Jamming on SWIPT-Based FD Relay Networks With Secrecy Constraints
This paper investigates the secrecy performance of a power splitting-based simultaneous wireless information and power transfer cooperative relay network in the presence […]
Intrinsic-Extrinsic Preserved GANs for Unsupervised 3D Pose Transfer
With the strength of deep generative models, 3D pose transfer regains intensive research interests in recent years. Existing methods mainly rely on […]
Unlucky Explorer
In this work, we introduce the Maze Dash puzzle as an exploration problem where the agent must find a Hamiltonian Path visiting […]
Waterfalls as a form of AI-based feedback for creativity support
Relay Selection and Power Allocation for Energy Efficiency Maximization in Hybrid Satellite-UAV Networks With CoMP-NOMA Transmission
Non-orthogonal multiple access (NOMA) and coordinated multi-point (CoMP) are two fundamental techniques considered for the fifth generation (5 G) of wireless communications. […]
Augmenting Immersive Telepresence Experience with a Virtual Body
We propose augmenting immersive telepresence by adding a virtual body representing the user’s own arm motions as realized through a head-mounted display […]