The Plausibility Paradox for Resized Users in Virtual Environments
This paper identifies and confirms a perceptual phenomenon: when users interact with simulated objects in a virtual environment where the users’ scale […]
Unobtrusive Continuous Stress Detection in Knowledge Work-Statistical Analysis on User Acceptance
Modern knowledge work is highly intense and demanding, exposing workers to long-term psychosocial stress. In order to address the problem, stress detection […]
Human Perception-Optimized Planning for Comfortable VR-Based Telepresence
This letter introduces an emerging motion planning problem by considering a human that is immersed into the viewing perspective of a remote […]